Social Experiences

Before livestreaming was more established, this startup worked on a vision for sharing gaming moments. I was the first and only designer at this startup for the first year before we expanded. I was a generalist who did things from branding, user experience, frontend, pitch decks, to anything that was required.

There were two main consumer facing parts: a social portion and the Windows app to capture gameplay and make gaming artifacts. These are some of the iterations and concepts for what the social experiece should be like. We designed and built for very different audiences for the concepts: the average gamer, streamers, stream viewers, and groups that play together.

This was a one of the most fun I have had as a designer. The startup eventually got acquired.
  • UX/UI
  • CSS/SASS
  • JS
  • Branding

Client: Forge

2014-2018